
Guardian - Starspring
Description
HP +1,200, MSPD +7.5% Survivability aura
Passive
Active - Starburst Links with a teammate (by default, the teammate with the lowest Health) within range for 5s, recovering (500–1,060 + 20% {hp}) Health and 25% of max Mana to both self and that teammate for the duration. The link will be broken when it exceeds a certain distance. Recovery effects decrease to 20% upon attacking or being attacked. 1 use of Starburst is gained every 50s, and up to 2 can be stored at a time. ({cd}: 5s) Roaming equipment active skill cooldown is shared by the team. Passive - Guardian Aura Grants 65–130 Physical Defense and Magical Defense, and restores 0.6% {hp} every 5s. Teammates within a range of 800 gain 50% of this effect. Passive - Reward Max Health +400–800 Main Attack Stat +25–50 (1 main attack stat = 1 Physical Attack or 2 Magical Attack) Passive - Guerrilla Every 3s, grants 6 EXP, and grants 6 Gold to the teammate with the lowest amount of Gold. Wielder does not take a share of the earnings from monster and minion kills, but instead gains a separate 25%-50% Gold and EXP (maxes out at the 20:00 mark). If lane minions die and their Gold is not collected, 50% of the Gold will drop on the ground. Up to 600 Gold can be picked up. Can quickly switch between Guardian roaming equipment at no cost ({cd} 300s).
Stats
- PEN+1200
- CDR+8%