
Chano
Skills

Whenever he moves through brush, gains Movement Speed and enhances his next Basic Attack to a double shot that deals extra damage. Leaps when emerging from brush.

Leaps into the air, gaining Movement Speed and allowing him to traverse terrain. While airborne, his Basic Attack fires a powerful arrow, dealing physical damage and knocking back enemies.

Throws a wolf spirit trap at a target location. When triggered, it deals physical damage and summons a wolf spirit to attack the enemy.

Summons wolf spirits and gains the ability to shoot while moving. Also boosts Physical Attack, Movement Speed, and Attack Speed for 8s.
Strongest Builds for Chano
Roam build4 variants

Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.

Passive - Storm Strike After landing a critical hit, increases Attack Speed by 20% and Movement Speed by 5% for 3.5s.

Passive - Relentless Gains 20% Critical Damage, and every 2% Critical Rate increases Critical Damage by 1% (up to 50%).

Passive - Swift Grants 50 Movement Speed. Passive - Tough Grants 25% Resistance. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Sunder Physical Pierce +15% (doubled for ranged heroes) Passive - Daybreaker Basic Attack Damage +25 (doubled for ranged heroes).

Passive - Recuperation Grants 25% Physical skill Lifesteal.

Passive - Precision Basic Attack Damage +25 (doubled for ranged heroes).

Passive - Destruction Basic Attacks deal an extra 80–160 (+7% of the target's extra {hp}) physical damage.

Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.


Passive - Storm Strike After landing a critical hit, increases Attack Speed by 20% and Movement Speed by 5% for 3.5s.

Passive - Relentless Gains 20% Critical Damage, and every 2% Critical Rate increases Critical Damage by 1% (up to 50%).

Passive - Anti-Mage Increases Magical Defense by (50% {ad}), up to 250.

Passive - Sunder Physical Pierce +15% (doubled for ranged heroes) Passive - Daybreaker Basic Attack Damage +25 (doubled for ranged heroes).

Passive - Recuperation Grants 25% Physical skill Lifesteal.

Passive - Revive Recovers 375–750 Health over 5s when Health drops below 30%. ({cd}: 20s) Passive - Imperil When a Basic Attack or skill hits an enemy, it reduces their Health recovery and Lifesteal by 35%. Lasts 2.5s.


Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.

Passive - Relentless Gains 20% Critical Damage, and every 2% Critical Rate increases Critical Damage by 1% (up to 50%).

Passive - Storm Strike After landing a critical hit, increases Attack Speed by 20% and Movement Speed by 5% for 3.5s.


Passive - Sunder Physical Pierce +15% (doubled for ranged heroes) Passive - Daybreaker Basic Attack Damage +25 (doubled for ranged heroes).

Passive - Revive Recovers 375–750 Health over 5s when Health drops below 30%. ({cd}: 20s) Passive - Imperil When a Basic Attack or skill hits an enemy, it reduces their Health recovery and Lifesteal by 35%. Lasts 2.5s.

Passive - Sever Increases Physical Pierce by 90–180.


Passive - Swift Movement Speed +30

Passive - Relentless Gains 20% Critical Damage, and every 2% Critical Rate increases Critical Damage by 1% (up to 50%).

Passive - Storm Strike After landing a critical hit, increases Attack Speed by 20% and Movement Speed by 5% for 3.5s.

Passive - Swift Grants 50 Movement Speed. Passive - Tough Grants 25% Resistance. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Sunder Physical Pierce +15% (doubled for ranged heroes) Passive - Daybreaker Basic Attack Damage +25 (doubled for ranged heroes).

Passive - Precision Basic Attack Damage +25 (doubled for ranged heroes).

Passive - Recuperation Grants 25% Physical skill Lifesteal.
Patch History
Adjusted Skill Damage
Adjusted Skill Damage
Increased Enhanced Basic Attack Damage
Best teammates for Chano
Compatibility reflects how well the heroes in a combination cover each other's weaknesses and amplify each other's strengths. The higher, the better the coordination.
Hero Profile

- Energy
- Martial Arts
- Height
- 177 cm
- Region
- Chonokh
- Identity
- Leader of the Wolves
- Faction
- Chonokh
- Race
- Human
Background Story

“The Ancient Wolf once said that the spirit of the wolf can be found within its sharpest fang.”
Years later, the Last Wolf had long become the King of the Northlands. Memories of his early days in Chonokh rose to the surface as Chano ignored his foreign allies' invitation to conquer the East and fixed his gaze on the glory and danger hidden in the north of the Winter Ocean. He had been celebrated as a tribal hero and branded a beast, only to be betrayed by his best friend and left at death's doors. Yet he never ceased his pursuit. Unlike most, he understood the secrets of the Sunfall. He knew he was not born to follow mere human desires. His mission was to destroy the source of all suffering in the Northlands...
Skins

