
Sun Ce
Skills

The next Basic Attack periodically deals extra damage and restores Health. Gains 1 stack every time a skill deals damage, or every time he takes physical or true damage, for up to 10 stacks. Each stack increases Physical Defense.

Dashes in the target direction, dealing damage to enemies in his path and at the end of his dash. After a short delay, launches enemies and deals further damage.

Strides forward and sweeps enemies in front, dealing damage and slowing them. Can sweep an extra 2 times before the skill goes into cooldown.

Pilots a boat forward and becomes immune to crowd control. The boat can also carry 1 teammate. When it hits obstacles or certain enemies, it explodes and launches enemies, dealing damage. If he bails out early, the boat will coast for a distance.
Strongest Builds for Sun Ce
Mid lane build4 variants

Passive - Swift Grants 50 Movement Speed. Passive - Tough Grants 25% Resistance. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Conflagration Burns enemies within a range of 375 every second, dealing (1.5% {hp}) magical damage. Deals double damage to minions and monsters. Passive - Imperil When an enemy is inflicted with a burning effect, it reduces their Health recovery and Lifesteal by 35%. Lasts 2.5s.

Passive - Sever Increases Physical Pierce by 90–180.

Passive - Cold Steel When taking damage, reduces the attacker's Attack Speed by 20%–40% and Movement Speed by 7.5%–15% for 2.5s. ({cd}: 3s per target)

Passive - Savagery The next Basic Attack within 5s after using a skill deals an extra 210–420 physical damage to enemies within range and slows them by 15%–30% for 0.5s (slow effect halved for ranged attacks). ({cd}: 1.2s)

Passive - Mist Veil Grants a shield that negates 400–800 (+7% extra {hp}) magical damage every 15s. Passive - Succubus Converts 15% of extra Magical Defense into Physical Defense.

Passive - Devastating Blow Basic Attacks and skills deal physical damage equal to 7% {hp} to minions and monsters, and restore Health equal to 50% of the damage dealt (halved for ranged attacks). ({cd}: 2s) Passive - Divine Power Basic Attacks and skills deal physical damage equal to 3.5% {hp} to enemy heroes and towers (halved for ranged attacks). ({cd}: 2s)

Passive - Guardian When taking damage exceeding 30% max Health within 3s, restores a total of (320 + 8% {hp}) Health over 3s. ({cd}: 7s)


Passive - Swift Grants 50 Movement Speed. Passive - Tough Grants 25% Resistance. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Sever Increases Physical Pierce by 90–180.

Passive - Savagery Casting a skill increases Movement Speed by 12% for 2s and the physical damage of the next Basic Attack within 5s by (80% {ad}). ({cd}: 3s)

Passive - Siege Breaker Deals 30% extra damage to enemies below 50% Health.

Passive - Sunder Grants 30% Physical Pierce.

Passive - Cold Steel When taking damage, reduces the attacker's Attack Speed by 20%–40% and Movement Speed by 7.5%–15% for 2.5s. ({cd}: 3s per target)


Passive - Swift Movement Speed +30



Passive - Sever Increases Physical Pierce by 90–180.

Passive - Swift Grants 50 Movement Speed. Passive - Tranquility Reduces the Cooldown of Common Skills by 10%–20%. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.




Passive - Swift Movement Speed +30


Passive - Swift Grants 50 Movement Speed. Passive - Tough Grants 25% Resistance. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Sever Increases Physical Pierce by 90–180.


Passive - Siege Breaker Deals 30% extra damage to enemies below 50% Health.

Passive - Mist Veil Grants a shield that negates 400–800 (+7% extra {hp}) magical damage every 15s. Passive - Succubus Converts 15% of extra Magical Defense into Physical Defense.
Patch History
Skill Damage Increase
Increased base stats and Ultimate damage
"We hope that Sun Ce's Ultimate will not only serve as a way to assist teammates, but also provide some extra damage in his combos."
Best teammates for Sun Ce
Compatibility reflects how well the heroes in a combination cover each other's weaknesses and amplify each other's strengths. The higher, the better the coordination.
Hero Profile

- Energy
- Martial Arts
- Height
- 185 cm
- Region
- Jiang
- Identity
- Marquis of Wu
- Faction
- Wu
- Race
- Human
Background Story

“Indomitable waves!”
Passionate, forthright, chivalrous, and kind, Sun Ce is a leader one can trust. To him, no difficulty is too great, no challenge too daunting. Even as a youth he was ambitious, with dreams of breaking the anomalic rule, implementing a new regime that would benefit the people, and establishing his ideal country in Jiang. Sun Ce loves to lead the charge, sailing his ship across the waters. Wherever his anchor drops, you're bound to see his indomitable figure.
Skins








Character Relationships
Da Qiao's lantern guided Sun Ce to Jiang during a storm, and the two fell in love at first sight. Sun Ce was killed in a plot, however, and his death led Da Qiao to Eastwind Altar on a path of revenge.
Though the brother and sister grew up together, the younger sister made it her mission to hunt those who dared to rob the poor, while her older brother established himself as a skilled sailor. These young talents are truly a shining existence in Wu!
A brother since childhood! After graduating from Jixia Academy, the highly talented Zhou Yu and his best friend Sun Ce set sail to launch their great career and save Jiang. Unfortunately, a cruel turn of fate separated them, perhaps forever.
Sima Yi refused to let the Jiang girl he rescued slip out of his grasp. To prevent Da Qiao from abandoning him, Sima Yi ordered the murder of her lover, Sun Ce.