
Sima Yi
Skills

Gains vision of casters within a range of 2000. Using this skill will enhance his Basic Attack and deal damage.

Controls an untargetable spirit, dealing damage upon contact with enemies. The main body gains crowd control immunity. When the duration ends, using another skill or a Basic Attack will cause the main body to teleport to the spirit's location.

Damages and silences enemies within a certain range. After a short delay, if Sima Yi is still within the skill's area, he recovers Energy. Passive: A portion of the magical damage taken is converted into Health.

After a short delay, flies to the target location, dealing damage to enemies at the destination and reduced damage to enemies in his path.
Strongest Builds for Sima Yi
Jungle build3 variants

Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 70–140 + (0.45% of the target's {hp}) magical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 10% damage). Passive - Reward Increases Magical Attack by 6 when you or a teammate within a range of 700 units kills a monster, for up to 15 stacks. Before 04:00: Grants 50% Gold and EXP from minions and monsters rather than the normal amount distributed to the team. Before 10:00: Deals 25% less damage to minions.


Passive - Swift Grants 50 Movement Speed. Passive - Magical Mastery Grants 60–120 Magical Pierce. Restores 10 Mana every 5s. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Arcane Conversion Every 2% Magical Lifesteal grants an extra 1% Cooldown Reduction.

Passive - Savagery The next Basic Attack within 5s after casting a skill deals (180–360 + 40% {ap}) extra magical damage. ({cd}: 2.5s)

Passive - Breakthrough Grants 20–40 (+2% extra {hp}) Magical Attack, up to 100. Passive - Purge Grants 30–60 (+3% extra {hp}) Magical Pierce, up to 150.

Passive - Devastation Magical Pierce +45%

Passive - Doom {ap} +30%

Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 90–180 + (0.6% of the target's {hp}) magical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 25% damage). Passive - Reward Increases Magical Attack by 6 and Cooldown Reduction by 0.2% whenever you or a teammate within a range of 700 units kills a monster, for up to 25 stacks. Before 10:00: Deals 25% less damage to minions.

Passive - Arcane Conversion Every 2% Magical Lifesteal grants an extra 1% Cooldown Reduction.

Passive - Savagery The next Basic Attack within 5s after casting a skill deals (180–360 + 40% {ap}) extra magical damage. ({cd}: 2.5s)

Passive - Swift Grants 50 Movement Speed. Passive - Magical Mastery Grants 60–120 Magical Pierce. Restores 10 Mana every 5s. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Swift Grants 50 Movement Speed. Passive - Sanctuary Reduces physical damage taken by 6%–12%. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Breakthrough Grants 20–40 (+2% extra {hp}) Magical Attack, up to 100. Passive - Purge Grants 30–60 (+3% extra {hp}) Magical Pierce, up to 150.

Passive - Doom {ap} +30%

Passive - Devastation Magical Pierce +45%

Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 70–140 + (0.45% of the target's {hp}) magical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 10% damage). Passive - Reward Increases Magical Attack by 6 when you or a teammate within a range of 700 units kills a monster, for up to 15 stacks. Before 04:00: Grants 50% Gold and EXP from minions and monsters rather than the normal amount distributed to the team. Before 10:00: Deals 25% less damage to minions.

Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.

Passive - Dark Curtain When taking fatal damage, instead of dying immediately, the hero gains invincibility and a 15% Attack Speed and Movement Speed increase for 1s (0.75s for ranged heroes). After equipping this item, its effect duration increases by 0.01s every 5s, up to a maximum of 0.5s. ({cd}: 120s)

Passive - Arcane Conversion Every 2% Magical Lifesteal grants an extra 1% Cooldown Reduction.

Passive - Breakthrough Grants 20–40 (+2% extra {hp}) Magical Attack, up to 100. Passive - Purge Grants 30–60 (+3% extra {hp}) Magical Pierce, up to 150.

Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 90–180 + (0.6% of the target's {hp}) magical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 25% damage). Passive - Reward Increases Magical Attack by 6 and Cooldown Reduction by 0.2% whenever you or a teammate within a range of 700 units kills a monster, for up to 25 stacks. Before 10:00: Deals 25% less damage to minions.

Passive - Savagery The next Basic Attack within 5s after casting a skill deals (180–360 + 40% {ap}) extra magical damage. ({cd}: 2.5s)

Passive - Doom {ap} +30%
Patch History
Adjusted Skill Damage
Passive Effect Upgrade
Ultimate damage reduced
Stat Changes
Best teammates for Sima Yi
Compatibility reflects how well the heroes in a combination cover each other's weaknesses and amplify each other's strengths. The higher, the better the coordination.
Hero Profile

- Energy
- Sorcery
- Height
- 184 cm
- Region
- Wei
- Identity
- Wei Strategist
- Faction
- Wei
- Race
- Human
Background Story

“A ruined soul, with unfathomable power.”
Sima Yi is like a walking shadow, shrouded in the darkness from head to toe, always waiting for an opportunity to strike. He comes from an illustrious anomalic family, who chose to sacrifice him in cold blood in their struggle for power. Despite spending a short time as a carefree student of the Jixia Academy, he ended up taking the solitary road of vengeance instead. Hidden by his own shadows, he has conjured a giant scythe to reap all who stand before him.
Skins


Character Relationships
Former classmates and close friends, they worked together to locate fragments of the Heavenly Scrolls. Why on earth had they become mortal enemies? In the magical field of the Heavenly Scrolls atop the mountain, the secrets of the past are being revealed.
Sima Yi, a young man from the capital, was ambushed in an assassination attempt. Just when he was about to be killed, a sage on a Bubble Fish saved him and brought him back to Jixia Academy.
This lad's ability should not be underestimated, but as he never opens up to others, it always feels like he's hiding something.
The same cursed fate! Though Sima Yi single-handedly rescued and nurtured Jiang's baby girl, Da Qiao, he wasn't without ulterior motives. In order to keep her under his control, he even went so far as to kill her lover, Sun Ce.
Sima Yi refused to let the Jiang girl he rescued slip out of his grasp. To prevent Da Qiao from abandoning him, Sima Yi ordered the murder of her lover, Sun Ce.