
Haya
Skills

Spends moon crystals to use skills. When all moon crystals have been spent, her Skill 1 and Skill 2 will enter their cooldowns, and her next Basic Attack is enhanced, dealing extra damage. Skill 1 and Skill 2 apply a Mark on hit. Hitting marked targets again triggers additional effects.

Unleashes a beam of moonlight, dealing damage. Deals extra damage if a mark is triggered.

Releases orbs to deal damage while gaining a shield and increased Movement Speed. If marks are triggered, targets will be stunned.

Links to a hero, gaining damage reduction while linked. After a delay, they enter a mirage. Upon entering, she gains a shield, and her skill cooldowns are shorter. If she uses this skill again while inside the mirage, she moves 700 units away from the target.
Strongest Builds for Haya
Farm lane build4 variants


Passive - Swift Grants 50 Movement Speed. Passive - Magical Mastery Grants 60–120 Magical Pierce. Restores 10 Mana every 5s. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Enlightenment Every 100 Magical Attack increases damage dealt by 0.5% and grants 0.5% damage reduction.

Passive - Imperil When a Basic Attack or skill hits an enemy, it reduces their Health recovery and Lifesteal by 35%. Lasts 2.5s.

Passive - Devastation Magical Pierce +45%

Passive - Doom {ap} +30%

Passive - Arcane Conversion Every 2% Magical Lifesteal grants an extra 1% Cooldown Reduction.

Passive - Revive Resurrects the wearer 2s after dying and restores 2,000–3,000 Health. This effect can be triggered up to 2 times per match. ({cd}: 150s)


Passive - Swift II Grants 70 Movement Speed. Passive - Divine Wind Increases Movement Speed by 35–70 when out of combat for 5s. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Imperil When a Basic Attack or skill hits an enemy, it reduces their Health recovery and Lifesteal by 35%. Lasts 2.5s.

Passive - Purge Dealing damage to a hero increases Magical Pierce by 20–40 for 4s, for up to 6 stacks.

Passive - Arcane Conversion Every 2% Magical Lifesteal grants an extra 1% Cooldown Reduction.

Passive - Swift Grants 50 Movement Speed. Passive - Tough Grants 25% Resistance. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Doom {ap} +30%

Passive - Devastation Magical Pierce +45%


Passive - Swift Grants 50 Movement Speed. Passive - Magical Mastery Grants 60–120 Magical Pierce. Restores 10 Mana every 5s. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Imperil When a Basic Attack or skill hits an enemy, it reduces their Health recovery and Lifesteal by 35%. Lasts 2.5s.

Passive - Arcane Conversion Every 2% Magical Lifesteal grants an extra 1% Cooldown Reduction.

Passive - Purge Dealing damage to a hero increases Magical Pierce by 20–40 for 4s, for up to 6 stacks.

Passive - Doom {ap} +30%

Passive - Enlightenment Every 100 Magical Attack increases damage dealt by 0.5% and grants 0.5% damage reduction.

Passive - Devastation Magical Pierce +45%


Passive - Imperil When a Basic Attack or skill hits an enemy, it reduces their Health recovery and Lifesteal by 35%. Lasts 2.5s.

Passive - Swift Grants 50 Movement Speed. Passive - Magical Mastery Grants 60–120 Magical Pierce. Restores 10 Mana every 5s. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Purge Dealing damage to a hero increases Magical Pierce by 20–40 for 4s, for up to 6 stacks.

Passive - Mana Shield When Health drops below 30%, removes all crowd control effects and grants a shield that negates (500–1,000 + 100% {ap} + 7.5% extra {hp}) damage and increases Movement Speed by 30% for 4s. ({cd}: 90s).

Passive - Doom {ap} +30%

Passive - Devastation Magical Pierce +45%

Best teammates for Haya
Compatibility reflects how well the heroes in a combination cover each other's weaknesses and amplify each other's strengths. The higher, the better the coordination.
Hero Profile

- Energy
- Sorcery
- Height
- 170 cm
- Region
- Sandy Wastes
- Identity
- Enforcer, Moonling, Alsahraa butterfly keeper
- Faction
- Evernight Inn
- Race
- Human
Background Story

“Vicissitudes in a flash of light.”
A young girl once abandoned as "useless", Haya was saved by Diqun. She then became an enforcer, vowing to dedicate her life to the deity. During the Fall of the Superbeings, Haya died saving Diqun. Her soul remained in a slumber atop Tianque Peak in the northern desert. A thousand years later, she was awakened by a skeleton blast, and began to plan Diqun's return... Now, her conspiracy gradually surfaces. The long-buried events from a millennium ago in Alsahraa are about to be revealed...
Skins


Character Relationships
Being imprinted with the Deity's Seal, he is a key to resurrecting Lord Diqun.
Being imprinted with the Deity's Seal, she is a key to resurrecting Lord Diqun.
Being imprinted with the Deity's Seal, he is a key to resurrecting Lord Diqun.
Being imprinted with the Deity's Seal, he is a key to resurrecting Lord Diqun.