
Xuance
Skills

Deals extra damage to enemies at long range and slows them, while gaining a Movement Speed boost.

Dashes in the target direction, pulling enemies marked by his sickle a certain distance. Also enhances his next Basic Attack.

Charges up and gains Movement Speed. After charging, he throws the sickle to immobilize enemies and deal damage, marking the first enemy hit. Using the skill again will pull back and damage the marked enemy.

Dashes behind a target marked by his sickle, dealing damage. Beyond a certain range, he moves toward the target instead. If he has not marked a target, the hook latches onto one, dealing damage. Takes 50% less damage during the dash. Passive: Kills and assists grant Movement Speed and Attack Speed, up to 3 stacks.
Strongest Builds for Xuance
Jungle build3 variants

Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 70–140 + (0.45% of the target's {hp}) physical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 10% damage). Passive - Reward Increases Physical Attack by 3 when you or a teammate within a range of 700 units kills a monster, for up to 15 stacks. Before 04:00: Grants 50% Gold and EXP from minions and monsters rather than the normal amount distributed to the team. Before 10:00: Deals 25% less damage to minions.

Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.


Passive - Sever Increases Physical Pierce by 90–180.


Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 90–180 + (0.6% of the target's {hp}) physical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 25% damage). Passive - Reward Increases Physical Attack by 3 and Cooldown Reduction by 0.2% whenever you or a teammate within a range of 700 units kills a monster, for up to 25 stacks. Before 10:00: Deals 25% less damage to minions.

Passive - Recuperation Grants 25% Physical skill Lifesteal.

Passive - Savagery Casting a skill increases Movement Speed by 12% for 2s and the physical damage of the next Basic Attack within 5s by (80% {ad}). ({cd}: 3s)

Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 70–140 + (0.45% of the target's {hp}) physical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 10% damage). Passive - Reward Increases Physical Attack by 3 when you or a teammate within a range of 700 units kills a monster, for up to 15 stacks. Before 04:00: Grants 50% Gold and EXP from minions and monsters rather than the normal amount distributed to the team. Before 10:00: Deals 25% less damage to minions.

Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.



Passive - Sever Increases Physical Pierce by 90–180.

Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 90–180 + (0.6% of the target's {hp}) physical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 25% damage). Passive - Reward Increases Physical Attack by 3 and Cooldown Reduction by 0.2% whenever you or a teammate within a range of 700 units kills a monster, for up to 25 stacks. Before 10:00: Deals 25% less damage to minions.


Passive - Recuperation Grants 25% Physical skill Lifesteal.

Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 70–140 + (0.45% of the target's {hp}) physical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 10% damage). Passive - Reward Increases Physical Attack by 3 when you or a teammate within a range of 700 units kills a monster, for up to 15 stacks. Before 04:00: Grants 50% Gold and EXP from minions and monsters rather than the normal amount distributed to the team. Before 10:00: Deals 25% less damage to minions.

Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.


Passive - Sever Increases Physical Pierce by 90–180.

Requires Smite to purchase. Reduces damage from monsters by 25% and grants 30% more EXP and 20% more Gold from monsters. Passive - Hunter When a Basic Attack or a skill hits a monster, it takes 90–180 + (0.6% of the target's {hp}) physical damage every 0.5s for 2s (ranged attacks deal 50% of this damage, and heroes only take 25% damage). Passive - Reward Increases Physical Attack by 3 and Cooldown Reduction by 0.2% whenever you or a teammate within a range of 700 units kills a monster, for up to 25 stacks. Before 10:00: Deals 25% less damage to minions.

Passive - Swift Grants 50 Movement Speed. Passive - Tough Grants 25% Resistance. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Savagery Casting a skill increases Movement Speed by 12% for 2s and the physical damage of the next Basic Attack within 5s by (80% {ad}). ({cd}: 3s)

Passive - Destruction Basic Attacks deal an extra 80–160 (+7% of the target's extra {hp}) physical damage.
Patch History
Upgraded Skill Effects
Passive Effects Increased
Best teammates for Xuance
Compatibility reflects how well the heroes in a combination cover each other's weaknesses and amplify each other's strengths. The higher, the better the coordination.
Hero Profile

- Energy
- Martial Arts
- Height
- 171 cm
- Region
- The Great Wall
- Identity
- Great Wall Guard
- Faction
- Great Wall Guardians
- Race
- Hybrid
Background Story

“I'm here to steal the show!”
Xuance's life has been defined by two abandonments, and he's tired of it.He was abandoned by his brother when a sudden attack forced Shouyue to depart for the community's forward posts.And then by his mentor and commander, Prince of Lanling. Though this could be charitably interpreted as an opportunity for him to reunite with his brother.Xuance's long association with Prince of Lanling provided him with invaluable training in subterfuge, weapon use, and assassination.Years of dirty work have developed a hard edge to the once innocent young man, but strangely has not removed that sense of innocence entirely. However, it has reaffirmed Xuance's conviction that a life lived without others is happy and sufficient... except for his older brother.
Skins


Character Relationships
After the premature death of their parents, the Baili brothers were unfortunately separated during a battle at the Great Wall. After great tribulations, Xuance finally made it back to his hometown and joined the Great Wall Guardians, where he was reunited with his older brother.
Through years of training under Gao Changgong, his strict mentor, Xuance grew strong enough to make the sandlands tremble with trepidation. Behind the Prince's fierce demeanor was a soft heart, and his solitary lifestyle left a lasting impression on his apprentice.
If Xuance had not cried out for his older brother, Kaizer would not have been motivated by his memories to step into the magical field, and Xuance, being offered up as a sacrifice, would not have been saved. Later, both joined the Great Wall Guardians.
Having grown into a formidable opponent under his mentor's training, Xuance never imagined he might encounter an even more powerful rival: the strict, almost parental Mulan. She eventually convinced him to join the Great Wall Guardians, where he was reunited with his brother.