
Di Renjie
Skills

Each Basic Attack stacks Swift Justice (up to 5 stacks), with each stack increasing his Attack Speed and Movement Speed.

Throws tokens in a cone-shaped area, dealing physical damage and magical damage. Passive: After every two Basic Attacks, the next Basic Attack gains a random enhanced effect.

Throws tokens to damage nearby enemies. Removes debuffs from himself and gains brief invincibility.

Throws a token in the target direction, damaging, stunning, and reducing the Physical and Magical Defense of the first enemy hero hit.
Strongest Builds for Di Renjie
Roam build4 variants

Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.

Passive - Spark Basic Attacks deal 40–80 extra magical damage. Every third Basic Attack unleashes chain lightning that deals 160–400 magical damage.

Passive - Destruction Basic Attacks deal an extra 80–160 (+7% of the target's extra {hp}) physical damage.

Passive - Deepfrost Basic Attacks and skills reduce Movement Speed by 5%–10% for 1.5s, for up to 2 stacks. Passive - Frostbite Basic Attacks and skills deal an extra 135–270 (+45% extra {ad}) physical damage. ({cd}: 3s)

Passive - Apoplexy Basic Attacks deal an extra (1.5% {hp}) physical damage. When Health drops below 50%, this damage increases by 25%–50%.

Passive - Dark Curtain When taking fatal damage, instead of dying immediately, the hero gains invincibility and a 15% Attack Speed and Movement Speed increase for 1s (0.75s for ranged heroes). After equipping this item, its effect duration increases by 0.01s every 5s, up to a maximum of 0.5s. ({cd}: 120s)

Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.

Passive - Spark Basic Attacks deal 40–80 extra magical damage. Every third Basic Attack unleashes chain lightning that deals 160–400 magical damage.

Passive - Storm Strike After landing a critical hit, increases Attack Speed by 20% and Movement Speed by 5% for 3.5s.

Passive - Destruction Basic Attacks deal an extra 80–160 (+7% of the target's extra {hp}) physical damage.

Passive - Relentless Gains 20% Critical Damage, and every 2% Critical Rate increases Critical Damage by 1% (up to 50%).

Passive - Sunder Physical Pierce +15% (doubled for ranged heroes) Passive - Daybreaker Basic Attack Damage +25 (doubled for ranged heroes).

Passive - Swift Grants 50 Movement Speed. Passive - Sanctuary Reduces physical damage taken by 6%–12%. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5 min.

Passive - Spark Basic Attacks deal 40–80 extra magical damage. Every third Basic Attack unleashes chain lightning that deals 160–400 magical damage.

Passive - Destruction Basic Attacks deal an extra 80–160 (+7% of the target's extra {hp}) physical damage.

Passive - Fearless When taking damage, increases own damage and Movement Speed by 1% for 3s, for up to 10 stacks (gains 2 stacks when hit by enemy heroes).

Passive - Tempest Basic Attack and skill hits increase Attack Speed, Movement Speed, and damage by 2% for 2.5s, stacking up to 5 times.

Passive - Mist Veil Grants a shield that negates 400–800 (+7% extra {hp}) magical damage every 15s. Passive - Succubus Converts 15% of extra Magical Defense into Physical Defense.

Passive - Swift Grants 50 Movement Speed. Passive - Lightning Recovery Basic Attacks restore 20–40/30–60 Health for melee/ranged heroes. Can switch to another pair of upgraded footwear free of charge. Cooldown: 5m.

Passive - Destruction Basic Attacks deal an extra 80–160 (+7% of the target's extra {hp}) physical damage.

Passive - Spark Basic Attacks deal 40–80 extra magical damage. Every third Basic Attack unleashes chain lightning that deals 160–400 magical damage.

Passive - Deepfrost Basic Attacks and skills reduce Movement Speed by 5%–10% for 1.5s, for up to 2 stacks. Passive - Frostbite Basic Attacks and skills deal an extra 135–270 (+45% extra {ad}) physical damage. ({cd}: 3s)


Passive - Precision Basic Attack Damage +25 (doubled for ranged heroes).

Passive - Sunder Physical Pierce +15% (doubled for ranged heroes) Passive - Daybreaker Basic Attack Damage +25 (doubled for ranged heroes).

Passive - Revive Resurrects the wearer 2s after dying and restores 2,000–3,000 Health. This effect can be triggered up to 2 times per match. ({cd}: 150s)
Patch History
Adjusted Skill Damage
Skill 1 damage reduced
Increased token damage.
Changed the stat-based calculation of the tokens' damage, so Di Renjie is no longer limited to attack effect equipment, but can try out other builds.
Increased base Movement Speed and the early game damage of Skill 1's tokens.
"Magistrate Di has been lying low for a while, it's time for him to bring judgment to his opponents."
Best teammates for Di Renjie
Compatibility reflects how well the heroes in a combination cover each other's weaknesses and amplify each other's strengths. The higher, the better the coordination.
Duo(6)
Hero Profile

- Energy
- Martial Arts
- Height
- 178 cm
- Region
- Chang'an
- Identity
- Chang'an Magistrate
- Faction
- Chang'an
- Race
- Human
Background Story

“In the name of the law I will punish you!”
Demanding nothing less than perfection in his role as a law enforcer, Di Renjie is Chang'an's most dependable defender. With his steadfast spirit and integrity, he strikes fear into the hearts of criminals, and through his achievements as magistrate, he has even earned the trust of the honored empress, Wu Zetian herself. His tokens represent justice, often deadly justice, as they also serve as his weapon of choice. Acting as Wu Zetian's eyes on the ground, he makes sure no suspicious activity goes uninvestigated.
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Character Relationships
An adorable young man with big ears who became a private investigator after submitting to another man's threats and promises of a high salary.
Despite being reckless and impatient, Ying is righteous and fearless. She is worth investing time and effort to train.
Even though Ming earned Wu Zetian's favor with his divinations, Di Renjie, Wu Zetian's right-hand man, is not convinced. That's why he keeps a watch on the mysterious diviner at all times.
On her first day at Dali Court, Shangguan submitted an appeal for a wrongful conviction. Looking at her powerful yet elegant handwriting, Di Renjie decided to look into the case from several years ago.
Who would dare to be so arrogant as to exhibit such uncivilized behavior under the watchful eye of Di Renjie and use a sword to carve a poem on the Phoenix Gate? Wu Zetian did not issue any arrest orders, so Di Renjie could only watch from the dark.